Why do you believe that free-to-play models are so strongly connected to MMOs? Many people believe that an MMO will require players to RS gold invest a lot of time on the product. I believe that free-to-play models are a great alternative since they let players ask themselves if they want to spend significant time on it.
You've mentioned that you'd like to expand your reach to Asian markets. How are things going? Runescape has support for many languages and the technology is in the market. The next step is commercialization. We're currently evaluating cheap RuneScape gold where we should go next. The truth is that the jury is still out on this one.