Additionally, graves lower the chance of RS by a huge amount. We know that someone will not bless your grave so that they have the chance to spit on your rage, but this is the purpose. They are not a penis. It is how the RS death penalty works and has been altered because of graves.
The blessing was not meant to replace friends picking up items and giving them back it was it was a way to allow friends to help you out in the event of your passing. The solution is simple You have three choices. Risk only what you are able to afford. We hope to see a reduction in gear players who are overloaded at bosses because now there's a slim possibility they could be ejected.
Bossing with your friends It's what they did before their graves, if they wanted to take less risk. Boss with friends as you are currently doing, but be aware that if the bless goes you will only be responsible for yourself as I will be eating random people's fat loot heaps. This is a ridiculous argument.
The PKing Community in RuneScape was an acceptable community back when the old wilderness was present (this was years ago). We first asked "dm?" First we asked "dm?" Before we attacked or fought someone. We wanted to make sure that they were in the area and could be able to have a clean, fun and fair fight.
People also dm'ed. There are a lot of times that I've asked RuneScape players "dm?" You'll get a reply of "sure", or "yes" within minutes.
We also pinted each other's best accounts against one another, our mains. It was more enjoyable since the stats were balanced, so it was a real battle, and it was fun to see range beat mage, mage beat melee, etc. We now have pures that are totally not balanced. This means that PKing is less enjoyable.
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